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Automotive 2D Artist

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Location Gaydon
Job type Temporal
Publication date 10 February 2026
3 people applied for this job

General Description

Job Title – Automotive 2D Artist

Location – Gaydon, England, United Kingdom

Experience – 5+ Years

Remember to check your CV before applying Also, ensure you read through all the requirements related to this role.

Job Description –

  • Ability to create user flows, wireframes, and persona maps specifically for driver and passenger use cases
  • Ability to hand off assets to HMI Developers and communicate with engineers to ensure designs are technically feasible.
  • Mastery of typography, color theory (including high-contrast “Dark Mode” for night driving), and pixel-perfect iconography.
  • Proficiency in Vector Artwork and creating high-resolution assets that meet technical constraints for embedded vehicle screens.

Core Software Set

  • Primary Design: Figma is the industry standard for UI layouts, component-based workflows, and building high-fidelity prototypes.
  • Asset Creation: Adobe Illustrator (for vector-based icons and graphics) and Adobe Photoshop (for high-resolution 2D textures and renders).
  • Automotive-Specific Prototyping: ProtoPie is highly valued because it allows prototypes to communicate with external hardware and car sensors.
  • HMI Development Tools: Crank Storyboard or Unreal Engine (specifically UMG) are often used to bridge 2D art into the final vehicle software. xwzovoh
  • Motion Graphics: Adobe After Effects for designing transitions, startup animations, and micro-interactions.

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