Automotive 2D Artist
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Location Gaydon
Job type Temporal
Publication date 10 February 2026
3 people applied for this job
General Description
Job Title – Automotive 2D Artist
Location – Gaydon, England, United Kingdom
Experience – 5+ Years
Remember to check your CV before applying Also, ensure you read through all the requirements related to this role.
Job Description –
- Ability to create user flows, wireframes, and persona maps specifically for driver and passenger use cases
- Ability to hand off assets to HMI Developers and communicate with engineers to ensure designs are technically feasible.
- Mastery of typography, color theory (including high-contrast “Dark Mode” for night driving), and pixel-perfect iconography.
- Proficiency in Vector Artwork and creating high-resolution assets that meet technical constraints for embedded vehicle screens.
Core Software Set
- Primary Design: Figma is the industry standard for UI layouts, component-based workflows, and building high-fidelity prototypes.
- Asset Creation: Adobe Illustrator (for vector-based icons and graphics) and Adobe Photoshop (for high-resolution 2D textures and renders).
- Automotive-Specific Prototyping: ProtoPie is highly valued because it allows prototypes to communicate with external hardware and car sensors.
- HMI Development Tools: Crank Storyboard or Unreal Engine (specifically UMG) are often used to bridge 2D art into the final vehicle software. xwzovoh
- Motion Graphics: Adobe After Effects for designing transitions, startup animations, and micro-interactions.
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