Android OS Engineer - AOSP | AR/VR
General Description
We’re hiring an Android OS Engineer to help build the operating systems behind next-generation AR/VR devices. This is deep technical work across Android internals, AOSP integrations, system frameworks, and performance-critical components. If you enjoy working close to the metal and shaping the foundations of immersive hardware, you’ll feel at home here.
Read on to fully understand what this job requires in terms of skills and experience If you are a good match, make an application.
What’s on offer
- Annual Salary from £98,000-£110,000 doe and location, paid weekly via Principle HR
- Fully remote within the UK (must already be UK-based with full right to work)
- 6-month PAYE contract, inside IR35, strong potential to extend
- Opportunity to work on OS components that ship on market-leading AR/VR products
What we’re looking for
- 6+ years’ software engineering experience
- Strong background in Android internals, AOSP, frameworks or OS-level development
- Proficiency in C++ and Java (Kotlin is useful but not essential)
- Experience building or maintaining system components rather than apps
- Exposure to embedded, device-level or resource-constrained environments is beneficial
What you’ll work on
- Integrate new Android/AOSP releases into custom AR/VR system frameworks
- Build, debug and optimise OS-level services, APIs and internal infrastructure
- Work with engineering teams across the UK and Europe on system design and stability
- Contribute to performance profiling, low-level debugging and system tooling
- Support the evolution of a complex, large-scale Android-based platform
Interested? xwzovoh Next Steps…
If you’d like to work on real AR/VR system software that reaches millions of users, apply now with your CV and I’ll be in touch to discuss the next steps.
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Verification
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